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Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and ...
Math Blaster was designed to aid students to master first-to-sixth-grade mathematics in an exciting and interesting manner. The learning activities were advertised as graphically appealing and promised to motivate and challenge students. Commercial performance. After it was developed, Math Blaster! was extensively tested in classrooms.
The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
Platform (s) Windows, Macintosh. Release. October 15, 1997. Genre (s) Educational / adventure. Mode (s) Single player. JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective is an educational / adventure computer game in the JumpStart series, created by Knowledge Adventure in 1997 and intended for fifth grade students.
The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap, who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.
The ClueFinders 5th Grade Adventures: Secret of the Living Volcano is a computer game in The Learning Company's ClueFinders series of educational software.In the game, the ClueFinders are shipwrecked on a mysterious volcanic island, inhabited by centuries of trapped castaways, where any escape attempt seems to be deliberately thwarted by natural forces.
A collection of short problems and more talk of prime numbers: 1964 Jul: Curious properties of a cycloid curve 1964 Aug: Concerning several magic tricks based on mathematical principles 1964 Sep: Puns, palindromes and other word games that partake of the mathematical spirit 1964 Oct: Simple proofs of the Pythagorean theorem, and sundry other ...
For example, in mathematics, "or" means "one, the other or both", while, in common language, it is either ambiguous or means "one or the other but not both" (in mathematics, the latter is called "exclusive or"). Finally, many mathematical terms are common words that are used with a completely different meaning.
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