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  2. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    G2A PAY was ultimately discontinued in 2022 when it became a part of ZEN, [22] an electronic money institution. [citation needed] G2A Direct. July 2016 saw G2A launch G2A Direct, [23] a partnership program aimed at video game developers and publishers. One of its features is the fact that developers and publishers can earn on each third-party ...

  3. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies ...

  4. Advertising in video games - Wikipedia

    en.wikipedia.org/wiki/Advertising_in_video_games

    Advertising in video games is the integration of advertising into video games to promote products, organizations, or viewpoints. [ 1] There are two major categories of advertising in video games: in-game advertising and advergames. [ 2] In-game advertising shows the player advertisements while playing the game, [ 3] whereas advergames are a ...

  5. Market system - Wikipedia

    en.wikipedia.org/wiki/Market_system

    Marketing system is a differentiated subset of social system. [6] Marketing system is a general term that represents how different patterns of the flows of goods/services from producers to consumers are culturally (uniquely) organised, whereas terms such as market system (a market based economic system of the West), horizontal marketing system ...

  6. Marketing information system - Wikipedia

    en.wikipedia.org/wiki/Marketing_information_system

    2.Marketing Intelligence System: It is a main source used by managers for gaining daily information of the external environment, hence assists the managers to react to the rapidly changing environment. 3.Marketing Research System: It is used to collect primary and secondary data, and displays the results in forms of reports.

  7. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The tradition of video game monetization can be traced back to the monetization of real life games, before the existence of the computer. A game is usually constructed with players, tools and rules. The tools for the game were made by skilled craftsman, usually with valuable materials, as described in the history.

  8. Video game localization - Wikipedia

    en.wikipedia.org/wiki/Video_game_localization

    t. e. Video game localization (or computer game localisation ), is the process of preparing a video game for a market outside of where it was originally published. The game's name, art assets, packaging, manuals, and cultural and legal differences are typically altered. Before localization, producers consider economic factors such as potential ...

  9. Digital marketing - Wikipedia

    en.wikipedia.org/wiki/Digital_marketing

    Advertising revenue as a percent of US GDP shows a rise in digital advertising since 1995 at the expense of print media. [1]Digital marketing is the component of marketing that uses the Internet and online-based digital technologies such as desktop computers, mobile phones, and other digital media and platforms to promote products and services.

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