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  2. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    30 million (as of 2024) G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [ 1][ 2] with offices in Poland and Hong Kong. [ 3][ 4] The site operates in the resale of gaming offers and others digital items by the use of redemption keys. G2A.COM’s main offerings are game key codes for ...

  3. Video game publisher - Wikipedia

    en.wikipedia.org/wiki/Video_game_publisher

    A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer . They often finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of ...

  4. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Also, presumably the game developer's marketing strategy is that in the long term, the revenue from a micro transaction system will outweigh the revenue from a one-time-purchase game. Loot boxes are another form of microtransactions. Through purchasing a loot box, the player acquires a seemingly random assortment of items.

  5. G2A attempts to appease game publishers with royalty payments

    www.aol.com/news/2016-06-28-g2a-royalty-payments...

    After coming under fire for how it handles sales of illegal video game keys, reselling website G2A has introduced a number of new policies that it hopes will appease developers affected by the ...

  6. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The tradition of video game monetization can be traced back to the monetization of real life games, before the existence of the computer. A game is usually constructed with players, tools and rules. The tools for the game were made by skilled craftsman, usually with valuable materials, as described in the history.

  7. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    v. t. e. In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network ...

  8. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    Lists. v. t. e. In the video game industry, games as a service ( GaaS) (also referred to as a live service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model.

  9. Advertising in video games - Wikipedia

    en.wikipedia.org/wiki/Advertising_in_video_games

    Advertising in video games is the integration of advertising into video games to promote products, organizations, or viewpoints. [ 1] There are two major categories of advertising in video games: in-game advertising and advergames. [ 2] In-game advertising shows the player advertisements while playing the game, [ 3] whereas advergames are a ...

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