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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued ...

  4. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [ 1] For example, 4 and −4 are square roots of 16 ...

  5. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Fast inverse square root, sometimes referred to as Fast InvSqrt () or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III ...

  6. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    n. th root. In mathematics, an nth root of a number x is a number r (the root) which, when raised to the power of the positive integer n, yields x: The integer n is called the index or degree, and the number x of which the root is taken is the radicand. A root of degree 2 is called a square root and a root of degree 3, a cube root.

  7. Gauss–Legendre algorithm - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_algorithm

    The Gauss–Legendre algorithm is an algorithm to compute the digits of π. It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of π. However, it has some drawbacks (for example, it is computer memory -intensive) and therefore all record-breaking calculations for many years have used other ...

  8. Estimation of covariance matrices - Wikipedia

    en.wikipedia.org/wiki/Estimation_of_covariance...

    The sample covariance matrix (SCM) is an unbiased and efficient estimator of the covariance matrix if the space of covariance matrices is viewed as an extrinsic convex cone in Rp×p; however, measured using the intrinsic geometry of positive-definite matrices, the SCM is a biased and inefficient estimator. [ 1]

  9. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    Digit-by-digit algorithm. The traditional pen-and-paper algorithm for computing the square root is based on working from higher digit places to lower, and as each new digit pick the largest that will still yield a square . If stopping after the one's place, the result computed will be the integer square root.

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