Search results
Results From The WOW.Com Content Network
Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.
Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...
The VT100 is a video terminal, introduced in August 1978 by Digital Equipment Corporation (DEC). It was one of the first terminals to support ANSI escape codes for cursor control and other tasks, and added a number of extended codes for special features like controlling the status lights on the keyboard. This led to rapid uptake of the ANSI ...
Vector game can also refer to a video game that uses a vector graphics display capable of projecting images using an electron beam to draw images instead of with pixels, much like a laser show. Many early arcade games used such displays, as they were capable of displaying more detailed images than raster displays on the hardware available at ...
Among Us is an online multiplayer social deduction game developed by an American indie game studio, Innersloth. Among Us is a space-themed game in which a crew of astronauts must complete tasks while trying to figure out who among them is an imposter, who is sabotaging their work and killing the other players.
Computer animation removes the problems of proportion related to "straight ahead action" drawing, but "pose to pose" is still used for computer animation, because of the advantages it brings in composition. [18] The use of computers facilitates this method and can fill in the missing sequences in between poses automatically.
1. Central processing unit; the part of the computer or video game which executes the games' program. 2. A personal computer. 3. A non-player character controlled by the game software using artificial intelligence, usually serving as an opponent to the player or players. CPU versus CPU See zero-player game. cracked 1.
As what was possibly the “largest IT outage in history” impacted computer systems ... up even running a broadcast on our stations at 10 and 11 (p.m.), so they were really kaput,” Donion told ...