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A physical item included in the game. E.g. the box itself, the board, the cards, the tokens, zipper-lock bags, inserts, rule books, etc. See also equipment. counter. See piece. currency. A scoring mechanic used by some games to determine the winner, e.g. money ( Monopoly) or counters ( Zohn Ahl ).
Balderdash is a board game variant of a classic parlour game known as Fictionary or the Dictionary Game. It was created by Laura Robinson and Paul Toyne of Toronto, Ontario, Canada. The game was first released in 1984 under Canada Games. It was later picked up by a U.S company, The Games Gang, and eventually became the property of Hasbro and ...
Cluedo ( / ˈkluːdoʊ / ), known as Clue in North America, is a murder mystery game for three to six players (depending on editions) that was devised in 1943 by British board game designer Anthony E. Pratt. The game was first manufactured by Waddingtons in the United Kingdom in 1949. Since then, it has been relaunched and updated several times ...
The board game Monopoly is licensed in 103 countries and printed in 37 languages. [ 1] Board games are tabletop games that typically use pieces. These pieces are moved or placed on a pre-marked game board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well.
Character sheet. A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of ...
Social skills. Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called "Categories".
Dixit (Latin: dixit, Latin pronunciation:, "he/she/it said"), is a French board game created by Jean-Louis Roubira , illustrated by Marie Cardouat, and published by Libellud . Using a set of cards illustrated with dreamlike images, players select cards that match a title suggested by the designated storyteller player, and attempt to guess which ...
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