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  2. Rebus - Wikipedia

    en.wikipedia.org/wiki/Rebus

    A rebus ( / ˈriːbəs / REE-bəss) is a puzzle device that combines the use of illustrated pictures with individual letters to depict words or phrases. For example: the word "been" might be depicted by a rebus showing an illustrated bumblebee next to a plus sign (+) and the letter "n".

  3. Balderdash - Wikipedia

    en.wikipedia.org/wiki/Balderdash

    Balderdash is a board game variant of a classic parlour game known as Fictionary or the Dictionary Game. It was created by Laura Robinson and Paul Toyne of Toronto, Ontario, Canada. The game was first released in 1984 under Canada Games. It was later picked up by a U.S company, The Games Gang, and eventually became the property of Hasbro and ...

  4. Word order - Wikipedia

    en.wikipedia.org/wiki/Word_order

    t. e. In linguistics, word order (also known as linear order) is the order of the syntactic constituents of a language. Word order typology studies it from a cross-linguistic perspective, and examines how languages employ different orders. Correlations between orders found in different syntactic sub-domains are also of interest.

  5. List of Latin phrases (full) - Wikipedia

    en.wikipedia.org/wiki/List_of_Latin_phrases_(full)

    While symmetrical for the logo of MGM, the better word order in Latin is "Ars artis gratia". ars longa, vita brevis: art is long, life is short: Seneca, De Brevitate Vitae, 1.1, translating a phrase of Hippocrates that is often used out of context. The "art" referred to in the original aphorism was the craft of medicine, which took a lifetime ...

  6. Subject–verb–object word order - Wikipedia

    en.wikipedia.org/wiki/Subject–verb–object...

    Linguistic typology. In linguistic typology, subject–verb–object ( SVO) is a sentence structure where the subject comes first, the verb second, and the object third. Languages may be classified according to the dominant sequence of these elements in unmarked sentences (i.e., sentences in which an unusual word order is not used for emphasis).

  7. Language game (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Language_game_(philosophy)

    Ludwig Wittgenstein. A language-game ( German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played.

  8. Subject–object–verb word order - Wikipedia

    en.wikipedia.org/wiki/Subject–object–verb...

    v. t. e. In linguistic typology, a subject–object–verb ( SOV) language is one in which the subject, object, and verb of a sentence always or usually appear in that order. If English were SOV, "Sam oranges ate" would be an ordinary sentence, as opposed to the actual Standard English "Sam ate oranges" which is subject–verb–object (SVO ...

  9. With ‘Strands,’ the New York Times has found its next hit game

    www.aol.com/strands-york-times-found-next...

    Strands, like Connections, was recently hatched at a “Game Jam” (think: a hackathon, but for games) and filled the need for a word search-type of game in the app. It “bubbled up as a version ...