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  2. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks supports multiple compilers, including GCC, MinGW, Mingw-w64, Digital Mars, Microsoft Visual C++, Borland C++, LLVM Clang, Watcom, LCC and the Intel C++ compiler. Although the IDE was designed for the C++ language, there is some support for other languages, including Fortran and D. A plug-in system is included to support other ...

  3. Basic block - Wikipedia

    en.wikipedia.org/wiki/Basic_block

    Basic block. In compiler construction, a basic block is a straight-line code sequence with no branches in except to the entry and no branches out except at the exit. [1] [2] This restricted form makes a basic block highly amenable to analysis. [3] Compilers usually decompose programs into their basic blocks as a first step in the analysis process.

  4. Optimizing compiler - Wikipedia

    en.wikipedia.org/wiki/Optimizing_compiler

    An optimizing compiler is a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory use, storage size, and power consumption. Optimization is generally implemented as a sequence of optimizing transformations, algorithms that transform code to produce semantically equivalent code ...

  5. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    The GNU Compiler Collection ( GCC) is a collection of compilers from the GNU Project that support various programming languages, hardware architectures and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain which is ...

  6. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Definition. In a control-flow graph each node in the graph represents a basic block, i.e. a straight-line sequence of code with a single entry point and a single exit point, where no branches or jumps occur within the block. Basic blocks starts with jump targets and ends with jumps or branch instructions. Directed edges are used to represent ...

  7. Register allocation - Wikipedia

    en.wikipedia.org/wiki/Register_allocation

    Register allocation. In compiler optimization, register allocation is the process of assigning local automatic variables and expression results to a limited number of processor registers . Register allocation can happen over a basic block ( local register allocation ), over a whole function/ procedure ( global register allocation ), or across ...

  8. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  9. Dev-C++ - Wikipedia

    en.wikipedia.org/wiki/Dev-C++

    Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++. It was originally developed by Colin Laplace and was first released in 1998. It is written in Delphi . It is bundled with, and uses, the MinGW or TDM-GCC 64bit port of the GCC as its compiler.