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Every PS4 demo and free-to-play title listed Archived 2015-12-28 at the Wayback Machine, playstation.com, 26 December 2015. ^ Tolentino, Josh (15 March 2022). "Bleach: Brave Souls is Now Available on PS4".
The ability to download and play these titles has varied among titles between the platforms of PSP, PlayStation Vita (PSV), PlayStation TV (PSTV), PlayStation 4 (PS4), and PlayStation 5 (PS5). Titles released on the latter two are the original games software emulated. If a downloadable PSP game has been purchased for a device released prior to ...
PPSSPP. PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSP emulator for Windows, macOS, Linux, iOS, Android, Nintendo Wii U, Nintendo Switch, BlackBerry 10, MeeGo, Pandora, Xbox Series X/S [ 3] and Symbian with a focus on speed and portability. [ 4]
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AU: 28 June 2007. EU: 29 June 2007. Genre (s) Racing, third-person shooter, action-adventure. Mode (s) Single-player. Driver: Parallel Lines is a video game developed by Reflections Interactive and is the fourth installment in the Driver video game series. It is a departure from previous titles in the series that focused on multiple cities, as ...
Remote Play. Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and ...
Jampack was a demo series from Sony under its PlayStation Underground brand. [ a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [ 1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.
Intrigued by the potential of the controller, [4] the team implemented its use in Ape Escape, making it the first video game to require the use of the DualShock for gameplay. [2] [3] Conceptualizing the controls for the controller's analog sticks was the greatest challenge for the team, and the controls underwent great testing prior to ...