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  2. Virtual tax - Wikipedia

    en.wikipedia.org/wiki/Virtual_tax

    Virtual tax. Virtual tax is a proposed USA tax on internet gamers for items bought or traded solely within the virtual world (Internet game worlds). [1] [2] [3] The tax on a transaction would be considered as if it were a purchase or sale (if real currency is involved) or barter (if not). Virtual property, on the death of the owner, would be ...

  3. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual ...

  4. Virtual currency - Wikipedia

    en.wikipedia.org/wiki/Virtual_currency

    Virtual currency. Virtual currency, or virtual money, is a digital currency that is largely unregulated, issued and usually controlled by its developers, and used and accepted electronically among the members of a specific virtual community. [1] In 2014, the European Banking Authority defined virtual currency as "a digital representation of ...

  5. PlayerAuctions - Wikipedia

    en.wikipedia.org/wiki/Playerauctions

    History. PlayerAuctions started in November 1999 as an auction hosting platform for MMORPG players interested in digital asset trading. The buying and selling of in-game assets such as virtual currency is also a practice known as "real money trading" or RMT. On 1 April 2004, the site was purchased by IGE. In July 2007, PlayerAuctions was taken ...

  6. Will Zillow Zoom? - AOL

    www.aol.com/news/2012-08-01-will-zillow-zoom.html

    Source: author; data from Zillow 10-K. The "eBay of Real Estate," Zillow has a relationship with both buyers and sellers that helps it benefit from an ever-expanding network effect."Buyers ...

  7. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    The first virtual goods to be sold were items for use in MUDs, early, graphical online multiplayer games on the PLATO system and text-only games on other computers. This practice continued with the advent of MMORPGs. Players would sell virtual goods, such as swords, coins, potions, and avatars, to each other in the informal sector.

  8. Zillow - Wikipedia

    en.wikipedia.org/wiki/Zillow

    Zillow Group, Inc., or simply Zillow, is an American tech real-estate marketplace company that was founded in 2006 [4] by co-executive chairmen Rich Barton [5] and Lloyd Frink, former Microsoft executives and founders of Microsoft spin-off Expedia; Spencer Rascoff, a co-founder of Hotwire.com; David Beitel, Zillow's current chief technology officer; and Kristin Acker, Zillow's current ...

  9. Decentraland - Wikipedia

    en.wikipedia.org/wiki/Decentraland

    Decentraland. Decentraland is a 3D virtual world browser-based platform. [5] Users may buy virtual plots of land in the platform as NFTs via the MANA cryptocurrency, which uses the Ethereum blockchain. [6] Designers can create and sell clothes and accessories for the avatars to be used in the virtual world. [7]