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  2. Leet - Wikipedia

    en.wikipedia.org/wiki/Leet

    The term was created accidentally by the misspelling of "own" due to the keyboard proximity of the "O" and "P" keys. It implies domination or humiliation of a rival, used primarily in the Internet-based video game culture to taunt an opponent who has just been soundly defeated (e.g., "You just got pwned!").

  3. Speak & Spell (toy) - Wikipedia

    en.wikipedia.org/wiki/Speak_&_Spell_(toy)

    Speak & Spell (toy) The Speak & Spell line is a series of electronic hand-held [1] [2] [3] child computers by Texas Instruments that consisted of a TMC0280 linear predictive coding speech synthesizer, a keyboard, and a receptor slot to receive one of a collection of ROM game [4] library modules.

  4. List of Google April Fools' Day jokes - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_April_Fools...

    Google Saturi Translate. Google Korea announced that 'Google Saturi (사투리, Korean dialect) Translate' had been opened on April 1, 2008. When the user tried to use this translator, a message appeared, explaining that it was an April Fools' Day event and was not executable. Google Talk

  5. Pigpen cipher - Wikipedia

    en.wikipedia.org/wiki/Pigpen_cipher

    The pigpen cipher (alternatively referred to as the masonic cipher, Freemason's cipher, Rosicrucian cipher, Napoleon cipher, and tic-tac-toe cipher) [2] [3] is a geometric simple substitution cipher, which exchanges letters for symbols which are fragments of a grid. The example key shows one way the letters can be assigned to the grid.

  6. Romanization of Korean - Wikipedia

    en.wikipedia.org/wiki/Romanization_of_Korean

    Korean writing systems. The romanization of Korean is the use of the Latin script to transcribe the Korean language. Korea's alphabetic script, called Hangul, has historically been used in conjunction with Hanja (Chinese characters), though such practice has become infrequent.

  7. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts. During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue. For the release of The Sims, Maxis recorded hundreds of ...

  8. SKATS - Wikipedia

    en.wikipedia.org/wiki/SKATS

    SKATS (coding) v. t. e. SKATS stands for Standard Korean Alphabet Transliteration System. It is also known as Korean Morse equivalents. Despite the name, SKATS is not a true transliteration system. [1] SKATS maps the Hangul characters through Korean Morse code to the same codes in Morse code and back to their equivalents in the Latin script.

  9. Tutnese - Wikipedia

    en.wikipedia.org/wiki/Tutnese

    A different set of syllables for the language game had appeared in The New York Times Magazine several decades earlier, and the author noted the similarities between the "Tutahash" and the "Double Dutch" language game, which he claimed to be the third most widely spoken language game in the United States when he was writing in 1944, but he also indicated several differences between the two ...