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  2. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    t. e. The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success. In 1999, the introduction of the i-mode service in Japan allowed ...

  3. List of most-played mobile games by player count - Wikipedia

    en.wikipedia.org/wiki/List_of_most-played_mobile...

    This is a list of the most-played mobile games ordered by their player count, which include reported player data, registered accounts, and/or monthly active users.For non-mobile games, see the list of most-played video games by player count.

  4. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    December 11, 2014. Windows Phone. September 6, 2012. Windows. July 29, 2015. Genre (s) Puzzle. Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.

  5. Candy Crush Saga: Played By Every Seventh Person In ... - AOL

    www.aol.com/news/2013-03-06-candy-crush-saga...

    However, Candy Crush Saga remains in the Top 10 Grossing in most major markets, if that's a helpful indication of the popularity of the game's in-app purchases. 2 Which is more successful?

  6. List of free and open-source iOS applications - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.

  7. Mobile game - Wikipedia

    en.wikipedia.org/wiki/Mobile_game

    In-app purchases can also be used to buy power-ups and other items to give the player a limited-time advantage to help complete the game. While free-to-play games had been common on computers prior to mobile, the method was popularized in mobile gaming with Candy Crush Saga and Puzzle & Dragons.

  8. App Store (Apple) - Wikipedia

    en.wikipedia.org/wiki/App_Store_(Apple)

    The iPhone App Store opened on July 10, 2008. On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases which quickly became the dominant way to monetize apps, especially games.

  9. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games.Headquartered in Stockholm and London, and incorporated as King.com Limited in St. Julian's, Malta, King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012.

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