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  2. Purble Place - Wikipedia

    en.wikipedia.org/wiki/Purble_Place

    Purble Pairs is a pattern recognition and memory game similar to Concentration. The object is to clear the tableau in the fewest turns. As the skill level progresses, a timer appears, the grid size increases, and more similar pictures are used. The Beginner level has one 5x5 grid, Intermediate has two 6x6 grids, and Advanced has four 8x8 grids ...

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. The Oregon Trail (series) - Wikipedia

    en.wikipedia.org/wiki/The_Oregon_Trail_(series)

    The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach eighth grade schoolchildren about the realities of 19th-century ...

  5. Treasure Mountain! - Wikipedia

    en.wikipedia.org/wiki/Treasure_Mountain!

    Educational, adventure. Mode (s) Single-player. Treasure Mountain! is an educational video game published by The Learning Company in 1990 [1] for DOS, Windows and Macintosh. It teaches children aged five to nine reading, basic math, and logic skills. [1] Treasure Mountain is the third installment of the Super Seekers series.

  6. OutNumbered! - Wikipedia

    en.wikipedia.org/wiki/OutNumbered!

    MS-DOS, Macintosh. Release. NA: 1990. Genre (s) Educational. Mode (s) Single-player. OutNumbered! is an educational video game published by The Learning Company in 1990 [ 1] for both Windows and Macintosh PCs. It is aimed at children ages seven to fourteen and is designed to teach children mathematical computation and problem solving skills.

  7. Midnight Rescue! - Wikipedia

    en.wikipedia.org/wiki/Midnight_Rescue!

    Midnight Rescue! is an educational and entertainment hybrid computer game created by The Learning Company in 1989 for Windows and Macintosh PCs. The program is designed to help strengthen the reading and critical thinking skills of children grades three to five.

  8. Fun School - Wikipedia

    en.wikipedia.org/wiki/Fun_School

    Fun School 7 is the seventh and final set of educational games, created in 1998 by CBL Technology and released on Windows. The three individual games catered for children aged between 4 and 7 years, between 6 and 9 years and between 8 and 11 years respectively. The game makes use of 3D graphics. Ages 4–7.

  9. Putt-Putt (series) - Wikipedia

    en.wikipedia.org/wiki/Putt-Putt_(series)

    Putt-Putt is a series of children's adventure and puzzle computer games created by Humongous Entertainment. This franchise was Humongous Entertainment's first game series to be developed. [ 1] They primarily involve clicking to get to a destination, although some sub-quests and mini-games involve the keyboard.

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