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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [ 1] For example, 4 and −4 are square roots of 16 ...

  4. Square root of 2 - Wikipedia

    en.wikipedia.org/wiki/Square_root_of_2

    The square root of 2 (approximately 1.4142) is a real number that, when multiplied by itself or squared, equals the number 2. It may be written in mathematics as or . It is an algebraic number, and therefore not a transcendental number.

  5. Continued fraction - Wikipedia

    en.wikipedia.org/wiki/Continued_fraction

    For example, the repeating continued fraction [1;1,1,1,...] is the golden ratio, and the repeating continued fraction [1;2,2,2,...] is the square root of 2. In contrast, the decimal representations of quadratic irrationals are apparently random. The square roots of all (positive) integers that are not perfect squares are quadratic irrationals ...

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued ...

  7. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  8. Pell's equation - Wikipedia

    en.wikipedia.org/wiki/Pell's_equation

    Pell's equation. Pell's equation for n = 2 and six of its integer solutions. Pell's equation, also called the Pell–Fermat equation, is any Diophantine equation of the form where n is a given positive nonsquare integer, and integer solutions are sought for x and y. In Cartesian coordinates, the equation is represented by a hyperbola; solutions ...

  9. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    He also gave two other approximations of π: π ≈ 22 ⁄ 7 and π ≈ 355 ⁄ 113, which are not as accurate as his decimal result. The latter fraction is the best possible rational approximation of π using fewer than five decimal digits in the numerator and denominator. Zu Chongzhi's results surpass the accuracy reached in Hellenistic ...