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  2. Fisher-Price - Wikipedia

    en.wikipedia.org/wiki/Fisher-Price

    Fisher-Price, Inc. is an American company that produces educational toys for infants, toddlers and preschoolers, headquartered in East Aurora, New York. It was founded in 1930 during the Great Depression by Herman Fisher, Irving Price, Helen Schelle and Margaret Evans Price. Fisher-Price has been a wholly owned subsidiary of Mattel since 1993.

  3. Toys for Tots - Wikipedia

    en.wikipedia.org/wiki/Toys_for_Tots

    The toys were put onto trucks for distribution to families and children in the affected New York/New Jersey area. Toys for Tots is a program run by the United States Marine Corps Reserve which distributes toys to children whose parents cannot afford to buy them gifts for Christmas. It was founded in 1947 by reservist Major Bill Hendricks.

  4. The 20 Most Popular Toys of the Year - AOL

    www.aol.com/20-most-popular-toys-160000006.html

    MYNT3D Super 3D Pen. They've tried clay. They've tried building blocks. Now, give them a new medium to create with. The MYNT3D Super 3D Pen gives kids an introduction to 3D printing, letting them ...

  5. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    An educational toy is expected to educate. It is expected to instruct, promote intellectuality, emotional or physical development. An educational toy should teach a child about a particular subject or help a child develop a particular skill. More toys are designed with the child's education and development in mind today than ever before.

  6. List of toys - Wikipedia

    en.wikipedia.org/wiki/List_of_toys

    Frisbee (1950s) Gyroscope. Hula hoop (1950s) Magnet Space Wheel (Whee-Lo) Pinwheel. Top. Yo-yo (1930s onwards) A child with pinwheels. A 1791 illustration of a woman playing with an early version of the yo-yo, then known as a "bandalore".

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

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