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Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.
v. t. e. A role-playing game (sometimes spelled roleplaying game, [ 1][ 2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding ...
This is a list of Hypertext Transfer Protocol (HTTP) response status codes. Status codes are issued by a server in response to a client's request made to the server. It includes codes from IETF Request for Comments (RFCs), other specifications, and some additional codes used in some common applications of the HTTP. The first digit of the status ...
Using a stand-in caddie, Matsuyama then went out and staked himself to a five-shot lead on Sunday before nearly completely blowing it … and then rallying for two birdies on the final two holes ...
5. Bubble Tape: ‘For You, Not Them’. Bubble Tape commercials from the ‘90s often portrayed adults as weird, over-the-top villains, with exaggerated features and bizarre behavior that seemed ...
Java GlassFish Application Server administration default 4894: Yes: LysKOM Protocol A [226] 4944: No: Unofficial: DrayTek DSL Status Monitoring [227] 4949: Yes: Munin Resource Monitoring Tool 4950: Yes: Cylon Controls UC32 Communications Port 5000 Unofficial: UPnP—Windows network device interoperability Unofficial: VTun, VPN Software Unofficial
Emergency Broadcast System, Local Access Alert. The Emergency Alert System ( EAS) is a national warning system in the United States designed to allow authorized officials to broadcast emergency alerts and warning messages to the public via cable, satellite and broadcast television and AM, FM and satellite radio.
Client-side prediction is a network programming technique used in video games intended to conceal negative effects of high latency connections. The technique attempts to make the player's input feel more instantaneous while governing the player's actions on a remote server . The process of client-side prediction refers to having the client ...