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  2. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    The Dreyfus model of skill acquisition is a model of how learners acquire skills through formal instruction and practicing, used in the fields of education and operations research. Brothers Stuart and Hubert Dreyfus proposed the model in 1980 in an 18-page report on their research at the University of California, Berkeley, Operations Research ...

  3. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees. Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori) change point detection algorithm to segment each demonstration trajectory into skills ...

  4. Learning curve - Wikipedia

    en.wikipedia.org/wiki/Learning_curve

    A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the horizontal axis), that is to say, the more someone, groups, companies or industries perform a task ...

  5. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    Bloom's taxonomy is a set of three hierarchical models used for classification of educational learning objectives into levels of complexity and specificity. The three lists cover the learning objectives in cognitive, affective and psychomotor domains. The cognitive domain list has been the primary focus of most traditional education and is ...

  6. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    The tech tree is the representation of all possible paths of research a player can take, up to the culmination of said sequence. A player who is engaged in research activities is said to be "teching up", "going up the tech tree", or "moving up the tech tree". Analysis of a tech tree can lead players to memorize and use specific build orders .

  7. Skillstreaming - Wikipedia

    en.wikipedia.org/wiki/Skillstreaming

    Skillstreaming is a social skills training method introduced by Dr. Arnold P. Goldstein in 1973. It has been widely used in the United States, as well as other countries, in schools, agencies, and institutions serving children and youth. The Skillstreaming programs for early childhood, elementary age, and adolescence are published by the ...

  8. Brier score - Wikipedia

    en.wikipedia.org/wiki/Brier_score

    A skill score for a given underlying score is an offset and (negatively-) scaled variant of the underlying score such that a skill score value of zero means that the score for the predictions is merely as good as that of a set of baseline or reference or default predictions, while a skill score value of one (100%) represents the best possible ...

  9. Cognitive skill - Wikipedia

    en.wikipedia.org/wiki/Cognitive_skill

    Cognitive functioning refers to a person's ability to process thoughts. It is defined as "the ability of an individual to perform the various mental activities most closely associated with learning and problem-solving. Examples include the verbal, spatial, psychomotor, and processing-speed ability." [ 4] Cognition mainly refers to things like ...