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  2. Tynker - Wikipedia

    en.wikipedia.org/wiki/Tynker

    Tynker is an educational programming platform to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS. Tynker is based on HTML5 and JavaScript, and can be used in browsers, or on tablet computers or ...

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  4. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge. [2] It was acquired by AppOnboard in June 2019. [3]

  5. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE. The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events. The Tileset Editor is used to import and edit tilesets, including their ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. Anvil: C++, C#: ... Role-playing game creation software; References

  7. Stagecast Creator - Wikipedia

    en.wikipedia.org/wiki/Stagecast_Creator

    Stagecast Creator is a visual programming language intended for use in teaching programming to children. It is based on the programming by demonstration concept, where rules are created by giving examples of what actions should take place in a given situation. It can be used to construct simulations, animations and games, which run under Java ...

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  9. GameSalad - Wikipedia

    en.wikipedia.org/wiki/GameSalad

    GameSalad Creator is an authoring tool developed by GameSalad used by educators and non-programmers alike. It consists of a visual editor and a behavior-based logic system. GameSalad is used in over 223 schools for teaching computer science concepts, logic based thinking, and problem solving skills without all the pain of syntax . [1]

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