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  2. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/42894

    Go Fetch it is an exciting race game which uses an audio tape for both a full explanation of the rules & continuous instructions and music throughout the game play. The game consists of a game board, four dogs and a cassette tape. The dogs are set up on the board, then the tape is played. The players follow the instructions on the tape, as in "Dog X! Move forward two squares!" or "All dogs ...

  3. Go Stop Games | Board Game Publisher | BoardGameGeek

    boardgamegeek.com/boardgamepublisher/3937

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  4. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/19373

    The game didn't really go anywhere and Magie lost interest in it. Variations of the game evolved, however, and homemade versions traveled up and down the Atlantic coast and even as far west as Michigan and Texas, being developed all along the way. Eventually the game was noticed by Charles Darrow, who introduced it to the world in its current form.

  5. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/42117

    Splish, Splash, Splosh! There go those adorable fogs with the colored feet! Try to memorize the colors and positions of the frogs and match them to the lily pads. The player with the most matches at the end of play wins the game! The box is the board, a pond with holes. There are frogs in a pond, and all frogs have a color at the bottom. Now everybody tries to find the color that matches the ...

  6. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/393876/potage-sauvage

    And you can't choose a goal you've already chosen, so things can get pretty tough especially on the last hand, where no matter what cards you're dealt, you *have* to go for whichever of the five goals you haven't done already. Since the game is always exactly five rounds, it lasts a good dependable half an hour every time.

  7. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/12272

    Elevator Eddie features two different methods of play: In the basic game, cards which are numbered to represent different floors of a building are randomly divided equally among the players. A board showing the location of four elevators is placed in the center of the playing area. Players then simultaneously turn over the top cards from their piles and play floor number cards on top of the ...

  8. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/59431

    The only caveat to placing a piece is that it may not lie adjacent to your other pieces, but instead must be placed touching at least one corner of your pieces already on the board. The tiles in the Blokus To Go version are made with square holes cut into them that allow them to be snapped onto square-shaped "nubs" on the playing field. There ...

  9. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/302764

    To set up, place supports on the game board to elevate the starting area, then place six sorcerers' apprentices in the back row and four witches on their designated starting spaces. Add the five colored will-o'-the-wisp marbles to the bag. On a turn, draw a will-o'-the-wisp, then place it at the top of one of the six starting channels and let ...

  10. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/307084

    Now one of the Polish publishers decided to release the game. The turn of each player consists of two actions: first you have a possibility to exchange your animals according to the special table (e.g for six rabbits you get one sheep, three pigs for a cow) and then you roll two special 12-sided dice with the pictures of animals on the sides.

  11. Gaming Unplugged Since 2000 - BoardGameGeek

    www.boardgamegeek.com/boardgame/318003/1848-australia

    1848 Australia, is a semi-historical railroad game from the 18xx set, and to which the designers credit some of this games' systems to the originator of the series - Francis Tresham. The game consists of two separate series of actions repeated until the game ends, these are stock rounds and operating rounds.