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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...

  3. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  5. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  6. Visa, Mastercard can likely handle swipe-fee settlement ... - AOL

    www.aol.com/finance/visa-mastercard-likely...

    Under the terms of the settlement rejected by the judge, card issuers would've lowered the typical 1.5% to 3.5% swipe fee by 0.04 percentage points for three years, capped fees for five years and ...

  7. Should You Buy Broadcom Before or After the July 12 Stock ...

    www.aol.com/buy-broadcom-july-12-stock-094000905...

    The goal is to make it easier for a wider range of investors to buy that particular stock. Broadcom (NASDAQ: AVGO) has scheduled its 10-for-1 stock split for after the close of trading on July 12 ...

  8. Rumors of American consumer strife are greatly exaggerated ...

    www.aol.com/finance/rumors-american-consumer...

    That “sitting in debt forever and ever” approach—which credit card companies certainly don’t work against, in Levchin’s view—is what underpins the $1.1 trillion in current outstanding ...

  9. Telltale Games - Wikipedia

    en.wikipedia.org/wiki/Telltale_Games

    Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California.The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre.