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  2. Virtual tax - Wikipedia

    en.wikipedia.org/wiki/Virtual_tax

    Virtual tax. Virtual tax is a proposed USA tax on internet gamers for items bought or traded solely within the virtual world (Internet game worlds). [1] [2] [3] The tax on a transaction would be considered as if it were a purchase or sale (if real currency is involved) or barter (if not). Virtual property, on the death of the owner, would be ...

  3. Economy of Second Life - Wikipedia

    en.wikipedia.org/wiki/Economy_of_Second_Life

    This economy is independent of the price of the game, which users pay to Linden Lab, not to each other. Linden Lab reported that the Second Life economy generated US$3,596,674 in economic activity during the month of September 2005, [2] and in September 2006 Second Life was reported to have a GDP of US$64,000,000. [3]

  4. Virtual currency - Wikipedia

    en.wikipedia.org/wiki/Virtual_currency

    Virtual currency. Virtual currency, or virtual money, is a digital currency that is largely unregulated, issued and usually controlled by its developers, and used and accepted electronically among the members of a specific virtual community. [1] In 2014, the European Banking Authority defined virtual currency as "a digital representation of ...

  5. Cryptocurrency - Wikipedia

    en.wikipedia.org/wiki/Cryptocurrency

    A cryptocurrency, crypto-currency, or crypto [a] is a digital currency designed to work as a medium of exchange through a computer network that is not reliant on any central authority, such as a government or bank, to uphold or maintain it [2]. It has, in a financial point of view, grown to be its own asset class.

  6. Paper Money Value by Serial Numbers: Determine Your ... - AOL

    www.aol.com/paper-money-value-serial-numbers...

    On eBay, these kinds of bills can sell for anywhere from $10 to $300. The lower the serial number, the more valuable the currency is considered to be; a bill with the serial number 00000001 could ...

  7. PlayerAuctions - Wikipedia

    en.wikipedia.org/wiki/Playerauctions

    History. PlayerAuctions started in November 1999 as an auction hosting platform for MMORPG players interested in digital asset trading. The buying and selling of in-game assets such as virtual currency is also a practice known as "real money trading" or RMT. On 1 April 2004, the site was purchased by IGE. In July 2007, PlayerAuctions was taken ...

  8. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual ...

  9. List of cryptocurrencies - Wikipedia

    en.wikipedia.org/wiki/List_of_cryptocurrencies

    A bitcoin -based currency featuring instant transactions, decentralized governance and budgeting, and private transactions. China based cryptocurrency, formerly ANT Shares and ANT Coins. The names were changed in 2017 to NEO and GAS. The underlying software is derived from that of another cryptocurrency, ZetaCoin.