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  2. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  3. Low-level programming language - Wikipedia

    en.wikipedia.org/wiki/Low-level_programming_language

    Low-level programming language. A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture; commands or functions in the language are structurally similar to a processor's instructions. Generally, this refers to either machine code or assembly language.

  4. No-code development platform - Wikipedia

    en.wikipedia.org/wiki/No-code_development_platform

    No-code development platform. No-code development platforms ( NCDPs) allow creating application software through graphical user interfaces and configuration instead of traditional computer programming based on writing code . No-code development platforms are closely related to low-code development platforms as both are designed to expedite the ...

  5. Alan Turing - Wikipedia

    en.wikipedia.org/wiki/Alan_Turing

    Alan Mathison Turing OBE FRS ( / ˈtjʊərɪŋ /; 23 June 1912 – 7 June 1954) was an English mathematician, computer scientist, logician, cryptanalyst, philosopher and theoretical biologist. [ 5] He was highly influential in the development of theoretical computer science, providing a formalisation of the concepts of algorithm and computation ...

  6. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. [ 1] The use of unnamed magic numbers in code obscures the developers' intent in choosing that ...

  7. Timeline of programming languages - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_programming...

    none (unique language) 1943–45. Plankalkül (year of conceptualization) Konrad Zuse. none (unique language) 1943–46. ENIAC coding system. John von Neumann, John Mauchly, J. Presper Eckert and Herman Goldstine after Alan Turing. The first programmers of ENIAC were Kay McNulty, Betty Jennings, Betty Snyder, Marlyn Meltzer, Fran Bilas, and ...

  8. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    A punched card is a flexible write-once medium that encodes data, most commonly 80 characters. Groups or "decks" of cards form programs and collections of data. The term is often used interchangeably with punch card, the difference being that an unused card is a "punch card," but once information had been encoded by punching holes in the card ...

  9. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...