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  2. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    A decision tree is a flowchart -like structure in which each internal node represents a "test" on an attribute (e.g. whether a coin flip comes up heads or tails), each branch represents the outcome of the test, and each leaf node represents a class label (decision taken after computing all attributes). The paths from root to leaf represent ...

  3. Three-man chess - Wikipedia

    en.wikipedia.org/wiki/Three-Man_Chess

    Three-man chess is a chess variant for three players invented by George R. Dekle Sr. in 1984. [1] [2] The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces . Three-man chess was included in World Game Review No. 10 edited by Michael Keller.

  4. Three-player chess - Wikipedia

    en.wikipedia.org/wiki/Three-player_chess

    Three-player chess. Three-player chess (also known as three-handed, three-man, or three-way chess) is a family of chess variants specially designed for three players. [1] Many variations of three-player chess have been devised. They usually use a non-standard board, for example, a hexagonal or three-sided board that connects the center cells in ...

  5. Template:Chess diagram - Wikipedia

    en.wikipedia.org/wiki/Template:Chess_diagram

    Module:Chessboard ( sandbox) These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is { { Chess diagram }}. This documentation covers all related templates.

  6. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.

  7. Tower of Hanoi - Wikipedia

    en.wikipedia.org/wiki/Tower_of_Hanoi

    Tower of Hanoi. The Tower of Hanoi (also called The problem of Benares Temple [1] or Tower of Brahma or Lucas' Tower [2] and sometimes pluralized as Towers, or simply pyramid puzzle [3]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod.

  8. Table shuffleboard - Wikipedia

    en.wikipedia.org/wiki/Table_shuffleboard

    A table with American-style score markings. Shuffleboard tables vary in length, usually within a 9–22-foot range (2.7–6.7 m), and are at least 20 inches (510 mm) wide. Tables are intended to be kept flat, but any given table may have its own slight concave or convex condition, adding an extra challenge. In order to decrease friction, the ...

  9. Shuffleboard - Wikipedia

    en.wikipedia.org/wiki/Shuffleboard

    The Back-7 Line crosses the entire court. A center-line runs from the middle of the Back-7-line up the middle of the court for 6 feet (1.8 m). The two 7 score zones are located on each side of the Center-Line, for a length of 3 feet, bounded at the top by the Back-8 line, running side to side across and within the scoring triangle;

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