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  2. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects after it was turned into a ...

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: Yes 3D

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  6. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  7. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  8. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, and distributed under the Apache 2.0 open source license. The initial version of the engine is an updated version of Amazon Lumberyard , [5] contributed by Amazon Games .

  9. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 3D, version 1.2, was released as open-source software under the MIT License on September 20, 2012, and is being actively maintained, the current version being 4.0.3. Originating as a successor to Torque Game Engine Advanced (TGEA), Torque 3D features PhysX support, modern shader features, an advanced deferred lighting model, as well as ...

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