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FreeSpace 2 was released on September 30, 1999, one month ahead of schedule, [38] although the team had to quickly come up with and release a patch (version 1.01) for a software bug which prevented recognition of a CD during the installation process. [39]
Descent: FreeSpace features two modes of play; a single player campaign and multiplayer matches, with the game's main menu designed around the interior of a ship's quarterdeck, with various elements (mostly doors) leading to different options, such as starting a new game, configuring the game, reviewing the crafts featured in the game and various story elements, and replaying completed single ...
Website. scp .indiegames .us. The FreeSpace 2 Source Code Project is the project of a group of programmers maintaining and enhancing the game engine for the space combat simulator FreeSpace 2, developed by Volition. The source code was released in 2002, and is used by several projects. Most prominent among these are games based on the Babylon 5 ...
Free-space path loss. In telecommunication, the free-space path loss ( FSPL) (also known as free-space loss, FSL) is the attenuation of radio energy between the feedpoints of two antennas that results from the combination of the receiving antenna's capture area plus the obstacle-free, line-of-sight (LoS) path through free space (usually air). [ 1]
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After it successfully launched, Volition began four separate projects while expanding to around 40 employees; the first, FreeSpace 2, was critically acclaimed but had lower sales than its predecessor; two other games—Descent 4 and Tube Racer—were cancelled; and Summoner (2000), was released as a PlayStation 2 launch title.
t. e. This is a sourced index of commercial space flight simulation games. The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators. A space flight simulator game is software that ...
FreeSpace was the last Volition game Kulas would significantly do programming work on. [3] Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3]