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  2. PlayStation 3 accessories - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_accessories

    Various accessories for the PlayStation 3 video game console have been produced by Sony and third-party companies. These include controllers, audio and video input devices like microphones, video cameras, and cables for better sound and picture quality. The controllers include the DualShock 3, a keypad that connects to the aforementioned ...

  3. Take 20% Off Raycon Earbuds, Headphones and Speakers ... - AOL

    www.aol.com/entertainment/20-off-raycon-earbuds...

    These Basic Earbuds. The Work Earbuds Classic. Raycon. For everyday wear that’s easy to take in and out, these buds are the perfect pick! See it! Get The Work Earbuds Classic (originally $120 ...

  4. Sound reinforcement system - Wikipedia

    en.wikipedia.org/wiki/Sound_reinforcement_system

    A sound reinforcement system is the combination of microphones, signal processors, amplifiers, and loudspeakers in enclosures all controlled by a mixing console that makes live or pre-recorded sounds louder and may also distribute those sounds to a larger or more distant audience. [1] [2] In many situations, a sound reinforcement system is also ...

  5. List of Turtle Beach Corporation products - Wikipedia

    en.wikipedia.org/wiki/List_of_Turtle_Beach...

    Gaming headsets. Turtle Beach creates gaming headsets for consoles such as the Xbox One, PlayStation 4, Nintendo Switch, PC, mobile, and tablet devices. [1] It is considered one of the leading gaming audio brands. [2] Gaming headsets have been Turtle Beach's primary product offering since around 2005.

  6. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    A head-related transfer function ( HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some ...

  7. Full-range speaker - Wikipedia

    en.wikipedia.org/wiki/Full-range_speaker

    A full-range loudspeaker drive unit is defined as a driver which reproduces as much of the audible frequency range as possible, within the limitations imposed by the physical constraints of a specific design. The frequency range of these drivers is maximized through the use of a whizzer cone and other means. Most single driver systems, such as ...

  8. Audio crossover - Wikipedia

    en.wikipedia.org/wiki/Audio_crossover

    Audio crossovers are a type of electronic filter circuitry that splits an audio signal into two or more frequency ranges, so that the signals can be sent to loudspeaker drivers that are designed to operate within different frequency ranges. The crossover filters can be either active or passive. [1] They are often described as two-way or three ...

  9. Ambisonic reproduction systems - Wikipedia

    en.wikipedia.org/wiki/Ambisonic_reproduction_systems

    Ambisonic reproduction systems. The design of speaker systems for Ambisonic playback is governed by several constraints: the theoretically optimal distribution of speakers versus the actually available placement and/or rigging options. This page attempts to discuss the interaction of these constraints and their various trade-offs in theory and ...

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