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  2. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Free sound effects library for sound producers, video editors, app and game developers. User contributed sound recordings released under Creative Commons licenses. From field-recordings to sound fx, drum loops and musical instrument samples. Royalty Free Sound Effects with a large selection of free sound effects.

  3. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  4. Virtual Audio Cable - Wikipedia

    en.wikipedia.org/wiki/Virtual_Audio_Cable

    Website. vac.muzychenko.net. Virtual Audio Cable is a software product based on WDM multimedia driver that allows a user to transfer audio streams from one application to another. Any application is able to send an audio stream to the input side of a "virtual cable" while a corresponding application can receive this stream from the output side.

  5. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    WebM is an audiovisual media file format. [5] It is primarily intended to offer a royalty-free alternative to use in the HTML video and the HTML audio elements. It has a sister project, WebP, for images. The development of the format is sponsored by Google, and the corresponding software is distributed under a BSD license.

  6. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    Timeline of audio formats. An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  7. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    Yes. The Apple Lossless Audio Codec ( ALAC ), also known as Apple Lossless, or Apple Lossless Encoder ( ALE ), is an audio coding format, and its reference audio codec implementation, developed by Apple Inc. for lossless data compression of digital music. After initially keeping it proprietary from its inception in 2004, in late 2011 Apple made ...

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    Audio codecs. FLAC – Lossless codec developed by Xiph.Org Foundation. LAME – Lossy compression (MP3 format). TooLAME / TwoLAME – Lossy compression (MP2 format). Musepack – Lossy compression; based on MP2 format, with many improvements. Speex – Low bitrate compression, primarily voice; developed by Xiph.Org Foundation.

  9. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    Microsoft Windows. Type. API. Audio Stream Input/Output ( ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low- latency and high fidelity interface between a software application and a computer's sound card. Whereas Microsoft 's DirectSound is commonly used as an intermediary signal path for ...

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