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Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. [1] [2] GOG.com delivers DRM-free video games through its digital platform for Microsoft Windows, macOS and Linux. [3] [4]
The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of the store launched in August 2024, with the iOS version only available for European users.
Sports. Mode (s) Single-player, multiplayer. Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for PlayStation 4 and Windows in July 2015, with ports for Xbox One and Nintendo Switch being released later on. Rocket League was available on Steam for Windows players and the PlayStation ...
Ubisoft Quebec. [ 3] Assassin's Creed II. Microsoft Windows. March 4, 2010. Ubisoft Montreal, Ubisoft Annecy, Ubisoft Singapore. [ 4] Silent Hunter 5: Battle of the Atlantic. Microsoft Windows.
XDefiant was released on May 21, 2024. On its launch day, it achieved 1 million unique players within two and a half hours. The milestone makes it Ubisoft's fastest game to reach 1 million unique players. 48 hours after launch, XDefiant had just over 3 million unique players and around 300,000 concurrent players across all platforms.
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.
The title uses the UbiArt Framework developed by Ubisoft Montpellier and Ancel. UbiArt is a developer platform that allows artists and animators to easily create content and use it in an interactive environment. [3] The engine is optimized for HD resolutions and is capable of running games at 60 frames per second in resolutions exceeding 1080p .