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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    See also. 0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  6. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    In game design the Mechanics-Dynamics-Aesthetics ( MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used informally for many years to describe various aspects of games, but the MDA framework provides ...

  7. Narrative designer - Wikipedia

    en.wikipedia.org/wiki/Narrative_designer

    Narrative designer. A narrative designer, or interactive narrative designer, is a role in contemporary video game development, the focus of which is to design the narrative elements of a game based on how players interact with its story, which differentiates it from video game writing . In their 2018 talk at the Game Developers Conference ...

  8. Video game developer - Wikipedia

    en.wikipedia.org/wiki/Video_game_developer

    Lists. v. t. e. A group of game developers accepts a game developers' award. A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. [ 1][ 2] A game developer can range from one person who undertakes all tasks [ 3] to a large business with employee ...

  9. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.