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  2. Grand Theft Auto 2 - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_2

    Mode (s) Single-player, multiplayer. Grand Theft Auto 2 is an action-adventure game developed by DMA Design and published by Rockstar Games in October 1999 for Microsoft Windows and the PlayStation, and the Dreamcast and Game Boy Color in 2000. It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto ...

  3. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    Grand Theft Auto. modding. While vehicles in the Grand Theft Auto series are loosely based on real-world makes and models, custom vehicle models such as this Audi R8 are a popular form of modification throughout the GTA community. User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend ...

  4. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine ( RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios). Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been used by Rockstar Games's internal ...

  5. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    OpenGL had been designed as a cross-platform, window system independent software interface to graphics hardware by Silicon Graphics, Inc. to bring 3D graphics programming into the mainstream of application programming. Besides it could also be used for 2D graphics and imaging and was controlled by the Architectural Review Board (ARB) which ...

  7. UEFI - Wikipedia

    en.wikipedia.org/wiki/UEFI

    They can use different I/O protocols, but SPI is the most common. Unified Extensible Firmware Interface ( UEFI, / ˈjuːɪfaɪ / or as an acronym) [ b] is a specification that defines the architecture of the platform firmware used for booting the computer hardware and its interface for interaction with the operating system.

  8. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    The new driver model requires the graphics hardware to have Shader Model 2.0 support at least, since the fixed function pipeline is now translated to 2.0 shaders. However, according to Microsoft as of 2009, only about 1–2 percent of the hardware running Windows Vista used the XDDM, [10] with the rest already WDDM

  9. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    t. e. A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [ 1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development ...