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  2. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    List of Source mods. This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.

  3. List of Source engine mods - Wikipedia

    en.wikipedia.org/?title=List_of_Source_engine...

    List of Source mods From a page move : This is a redirect from a page that has been moved (renamed). This page was kept as a redirect to avoid breaking links, both internal and external, that may have been made to the old page name.

  4. Pro Modified - Wikipedia

    en.wikipedia.org/wiki/Pro_Modified

    This division has specific rules about engines, components, bodies, etc. Pro Modifieds can either be raced on 1/4 mile or 1/8 mile tracks. Usually, the NHRA races Pro Mod cars on the 1/4 mile, resulting in high 5 to low 6 second passes, while the PDRA races strictly on 1/8 mile track setups, allowing for high 3 second-to low 4 second passes.

  5. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    2000. 2010 April 2. The standalone version is under development by Wildfire Games and using the Pyrogenesis engine. Alien Swarm. Unreal Tournament 2004. 2004 May 28. 2010 July 19 [1] The standalone version was developed by Valve and ported to the Source engine . Angels Fall First: Planetstorm.

  6. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    Release. May 29, 2015. ( early access) Genre (s) Vehicle simulation. Mode (s) Single-player. BeamNG.drive is a vehicle simulation game developed and published by Bremen -based video game developer BeamNG GmbH. The game features soft-body physics to simulate realistic handling and damage to vehicles.

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [ 1] and other ...

  8. Mighty Car Mods - Wikipedia

    en.wikipedia.org/wiki/Mighty_Car_Mods

    Release. December 14, 2007. ( 2007-12-14) Mighty Car Mods is a YouTube channel that focuses on DIY car modifications and car culture. Created by Blair Joscelyne (known as MOOG) and Martin Mulholland the show is centred around the journey through buying, modifying and then testing or battling cars of various levels of modification and budget.

  9. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

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