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With a budget of under US$2 million, Psyonix developed Rocket League over two years. [4] Hagewood argued that Supersonic Acrobatic Rocket-Powered Battle-Cars was "too hardcore", leading to a change of pace for Rocket League. The game was released to immediate success in July 2015 for Windows and the PlayStation 4. [12]
Noclip's first project provided viewers with insight into Rocket League – the game was chosen as a deliberate middle-point between large AAA studios and indie games. [7] The second project covered a history of Doom , [ 10 ] [ 11 ] revealing some previously unreleased footage from Doom 4 . [ 12 ]
Sports. Mode (s) Single-player, multiplayer. Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for PlayStation 4 and Windows in July 2015, with ports for Xbox One and Nintendo Switch being released later on. Rocket League was available on Steam for Windows players and the PlayStation ...
Single-player, multiplayer. Rocket League Sideswipe is a free-to-play mobile vehicular soccer video game published by Psyonix. It serves as a spin-off of Rocket League, but with 2D computer graphics. An alpha version of the game was released in Oceania in March 2021 before the game was given a worldwide release in late November of the same year.
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The Rocket League Championship Series (RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer.It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN ...
Rocket Racing is a 2023 racing video game developed by Psyonix and published by Epic Games. It is a spin-off title to the 2015 game, Rocket League , and is a part of Fortnite as a whole. In the game, up to twelve players compete with each other on a track , with the goal being to be the first person to complete the race.
Video game livestreaming. The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US -based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.