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  2. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Minetest is a free and open-source voxel game creation system.It is written primarily in C++ and makes use of the Irrlicht Engine. Minetest provides a Lua API allowing users to write their own games and mods.

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  4. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    The cheaper filter material used in the monochromatic past dictated red and blue for convenience and cost. There is a material improvement of full color images with the cyan filter, especially for accurate skin tones. Video games, theatrical films, and DVDs can be shown in the anaglyph 3D process.

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    3D terrain generation of islands. [28] Left 4 Dead 2: 2009 Valve: Gameplay changes to match player's performance, such as enemies, paths, or weather. [29] Minecraft: 2011 Mojang: 3D world primarily made of cube blocks. [30] Effectively infinite. [31] Minecraft Dungeons: 2020: Mojang: Randomly-generated 3D dungeons filled with monsters, traps ...

  6. Neuro-sama - Wikipedia

    en.wikipedia.org/wiki/Neuro-sama

    Neuro-sama. osu! Neuro-sama is a chatbot styled after a female VTuber that hosts livestreams on her creator's Twitch channel "vedal987". Her speech and personality are generated by an artificial intelligence (AI) system which utilizes a large language model, allowing her to communicate with viewers in a live chat.

  7. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...

  8. Papyrus (typeface) - Wikipedia

    en.wikipedia.org/wiki/Papyrus_(typeface)

    Papyrus (typeface) Papyrus is a typeface designed by Chris Costello, a graphic designer, illustrator, and web designer. Created in 1982 and released by Linotype, it has a number of distinctive characteristics, including rough edges, irregular curves, and high horizontal strokes in the capitals.

  9. Font - Wikipedia

    en.wikipedia.org/wiki/Font

    Font. In metal typesetting, a font is a particular size, weight and style of a typeface. Each font is a matched set of type, with a piece (a "sort") for each glyph. A typeface consists of various fonts that share an overall design. In the 21st century, with the advent of computer fonts, the terms "font" and "typeface" are often used ...

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