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Users. 30 million (as of 2024) G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [ 1][ 2] with offices in Poland and Hong Kong. [ 3][ 4] The site operates in the resale of gaming offers and others digital items by the use of redemption keys. G2A.COM’s main offerings are game key codes for ...
NetEase, Inc. ( simplified Chinese: 网易; traditional Chinese: 網易; pinyin: Wǎngyì) is a Chinese Internet technology company providing online services centered on content, community, communications, and commerce. The company was founded in 1997 by Ding Lei. NetEase develops and operates online PC and mobile games, advertising services ...
Nexon Co., Ltd. (formerly Korean : 주식회사 넥슨) is a South Korean video game developer and publisher. [ 7] It develops and publishes titles including MapleStory, Blue Archive, Dungeon & Fighter, Sudden Attack, and KartRider. [ 7] Headquartered in Japan, the company has offices in South Korea, the United States, Taiwan and Thailand.
Single-player. Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios ' sandbox video game Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.
Cookie Run: Kingdom. Cookie Wars (video game) Counter-Strike Online. Crazy Arcade. Crazyracing Kartrider. Crimson Desert. Crimson Gem Saga. Crossfire (2007 video game) CrossfireX.
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Defunct video game companies of South Korea (1 C, 8 P) N. NCSoft (2 C, 13 P) Nexon (3 C, 6 P) Pages in category "Video game companies of South Korea"
In South Korea, video games are considered to be a major social activity, with most of the games being cooperative or competitive. Locally developed role-playing, first-person shooter, MMORPG and mobile games have proven to be very popular in the country. Professional competition surrounding video games (especially those involving real-time ...