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BabyX is a project of Auckland 's Bioengineering Institute Laboratory for Animate Technologies, [ 3] to make a virtual animated baby that learns and reacts like a human baby. It uses the computer's cameras for "seeing" and microphones to "listen" as the inputs. The computer uses artificial intelligence algorithms for BabyX's "learning" and ...
De Jager first began uploading videos to YouTube in 2008, at the age of 14, after watching MTV's The Hills while sick and being inspired by Lauren Conrad's makeup. [9] She then began searching YouTube for tutorials to recreate the look and was inspired to begin creating her own.
3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home 's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.
Machinima (IPA: / m ə ˈ ʃ iː n ɪ m ə,-ˈ ʃ ɪ n-/) is the use of real-time computer graphics engines to create a cinematic production. The word "machinima" is a portmanteau of the words machine and cinema.
Website. www .makehumancommunity .org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling .
Who's Your Daddy? (video game) Categories: Simulation video games. Video games about children. Virtual babies. Raising sims.
Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.
v. t. e. Computer-generated imagery ( CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D ...