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  2. Gomoku - Wikipedia

    en.wikipedia.org/wiki/Gomoku

    The rule of "swap after 1st move" is a variant of the freestyle gomoku rule, and is mostly played in China. The game can be played on a 19×19 or 15×15 board. As per the rule, once the first player places a black stone on the board, the second player has the right to swap colors. The rest of the game proceeds as freestyle gomoku.

  3. Bulls and cows - Wikipedia

    en.wikipedia.org/wiki/Bulls_and_Cows

    This software uses "A" to denote "bulls" (digit in the correct position) and "B" to denote "cows" (digit in the wrong position). Bulls and cows (also known as cows and bulls or pigs and bulls) is a code -breaking mind or paper and pencil game for two or more players. The game is played in turns by two opponents who aim to decipher the other's ...

  4. KenKen - Wikipedia

    en.wikipedia.org/wiki/KenKen

    A simple KenKen puzzle, with answers filled in as large numbers. KenKen and KenDoku are trademarked names for a style of arithmetic and logic puzzle invented in 2004 by Japanese math teacher Tetsuya Miyamoto, [1] who intended the puzzles to be an instruction-free method of training the brain. [2] The name derives from the Japanese word for ...

  5. Kakuro - Wikipedia

    en.wikipedia.org/wiki/Kakuro

    Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world. In 1966, [1] Canadian Jacob E. Funk, an employee of Dell Magazines, came up with the ...

  6. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    Mastermind (board game) Mastermind. (board game) Mastermind or Master Mind (Hebrew: בול פגיעה, romanized: bul pgi'a) is a code -breaking game for two players invented in Israel. [1][2] It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century.

  7. Proof-number search - Wikipedia

    en.wikipedia.org/wiki/Proof-number_search

    Proof-number search. Proof-number search (short: PN search) is a game tree search algorithm invented by Victor Allis, [1] with applications mostly in endgame solvers, but also for sub-goals during games. Using a binary goal (e.g. first player wins the game), game trees of two-person perfect-information games can be mapped to an and–or tree.

  8. Rummikub - Wikipedia

    en.wikipedia.org/wiki/Rummikub

    Rummikub logo. Rummikub (/ ˈrʌmikjuːb /, "rummy cube" [1]) is a tile-based game for 2 to 4 players, combining elements of the card game rummy and mahjong. There are 106 tiles in the game, including 104 numbered tiles (valued 1 to 13 in four different colors, two copies of each) and two jokers. Players have 14 tiles initially and take turns ...

  9. Farkle - Wikipedia

    en.wikipedia.org/wiki/Farkle

    Farkle, or Farkel, is a dice game similar to or synonymous with 1000/5000/10000, Cosmic Wimpout, Greed, Hot Dice, [1] Squelch, [2] Zilch, [3] or Zonk. Its origins as a folk game are unknown, but the game dates back to at least the mid-1980s. [4]

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