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  2. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    A decision tree is a flowchart -like structure in which each internal node represents a "test" on an attribute (e.g. whether a coin flip comes up heads or tails), each branch represents the outcome of the test, and each leaf node represents a class label (decision taken after computing all attributes). The paths from root to leaf represent ...

  3. Decision tree learning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_learning

    v. t. e. Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning. In this formalism, a classification or regression decision tree is used as a predictive model to draw conclusions about a set of observations. Tree models where the target variable can take a discrete set of values are called ...

  4. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    Random forests or random decision forests is an ensemble learning method for classification, regression and other tasks that operates by constructing a multitude of decision trees at training time. For classification tasks, the output of the random forest is the class selected by most trees. For regression tasks, the mean or average prediction ...

  5. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent ought to take actions in a dynamic environment in order to maximize the cumulative reward.

  6. Root cause analysis - Wikipedia

    en.wikipedia.org/wiki/Root_cause_analysis

    Root cause analysis. In the field of science and engineering, root cause analysis ( RCA) is a method of problem solving used for identifying the root causes of faults or problems. [ 1] It is widely used in IT operations, manufacturing, telecommunications, industrial process control, accident analysis (e.g., in aviation, [ 2] rail transport, or ...

  7. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    The tech tree is the representation of all possible paths of research a player can take, up to the culmination of said sequence. A player who is engaged in research activities is said to be "teching up", "going up the tech tree", or "moving up the tech tree". Analysis of a tech tree can lead players to memorize and use specific build orders .

  8. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    Bloom's taxonomy is a set of three hierarchical models used for classification of educational learning objectives into levels of complexity and specificity. The three lists cover the learning objectives in cognitive, affective and psychomotor domains. The cognitive domain list has been the primary focus of most traditional education and is ...

  9. Fast-and-frugal trees - Wikipedia

    en.wikipedia.org/wiki/Fast-and-frugal_trees

    Fast-and-frugal tree or matching heuristic[ 1] (in the study of decision-making) is a simple graphical structure that categorizes objects by asking one question at a time. These decision trees are used in a range of fields: psychology, artificial intelligence, and management science. Unlike other decision or classification trees, such as Leo ...