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Cursor is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. Cursor on a slide rule. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of ...
Cursor (user interface) - Cursor is Latin for 'runner.' A cursor is the name given to the transparent slide engraved with a hairline that is used for marking a point on a slide rule . The term was then transferred to computers through analogy.
A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [ nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a ...
Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters. These can be used for filling regions of the screen and portraying drop shadows. Its block name in Unicode 1.0 was Blocks.
The Windows wait cursor, informally the Blue circle of death (known as the hourglass cursor until Windows Vista) is a throbber that indicates that an application is busy performing an operation. It can be accompanied by an arrow if the operation is being performed in the background. The wait cursor can display on programs using the Windows API .
The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that ...
An elder 3D mouse. 3D pointing device. A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or ...
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