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  2. Dazzle (video recorder) - Wikipedia

    en.wikipedia.org/wiki/Dazzle_(video_recorder)

    Dazzle Multimedia also sold an internal, PCI-card version of the Dazzle, under the name Snazzi.: 73 Dazzle Multimedia was acquired in majority by SCM Microsystems, a German-American technology company, in 1999. The first Dazzle recorder to support USB was the Digital Video Creator (DVC) 50 and 80 models, first released in March 2001.

  3. Chris Crawford on Game Design - Wikipedia

    en.wikipedia.org/wiki/Chris_Crawford_on_Game_Design

    Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although initially intended to be the second edition of The Art of Computer Game Design , the publisher decided, because it was a considerable expansion on the previous book, it should be considered a wholly new work. [ 1 ]

  4. Timelapse (video game) - Wikipedia

    en.wikipedia.org/wiki/Timelapse_(video_game)

    Timelapse (video game) Timelapse. (video game) Timelapse is a 1996 graphic adventure game developed and published by GTE Entertainment. Inspired by the game Myst, it tasks the player with the rescue of an archaeologist trapped in another dimension. The player navigates a series of time portals to locations such as ancient Egypt, Maya and the ...

  5. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  7. Download (video game) - Wikipedia

    en.wikipedia.org/wiki/Download_(video_game)

    Release. JP: June 22, 1990. Genre (s) Horizontal-scrolling shooter. Mode (s) Single-player. Down Load[ a] is a 1990 side-scrolling shoot 'em up video game published by NEC Avenue for the PC Engine. [ 1] It was followed by Download 2 and also inspired an anime OVA .

  8. Game Design Workshop - Wikipedia

    en.wikipedia.org/wiki/Game_Design_Workshop

    ISBN. 978-1-138-09877-0. OCLC. 859196163. Game Design Workshop is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004. It has been updated and released in four subsequent editions, the latest by A K Peters/CRC Press in 2023. The book is based on the core game design curriculum taught at the USC Interactive Media ...

  9. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...