Search results
Results From The WOW.Com Content Network
Bing Maps Platform (previously Microsoft Virtual Earth) is a geospatial mapping platform produced by Microsoft. It allows developers to create applications that layer location-relevant data on top of licensed map imagery. The imagery includes samples taken by satellite sensors, aerial cameras (including 45 degree oblique "bird's eye" aerial ...
Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering addresses and ...
id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III ...
The Lord of the Rings: Gollum is an action-adventure game developed by Daedalic Entertainment, which also published the game with Nacon.The game, set in the fictional world of Middle-earth created by J. R. R. Tolkien, takes place in between the events of The Hobbit and The Fellowship of the Ring.
MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary.
In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. [1] [2] Compared to smaller bit widths, 32-bit computers can perform large calculations more efficiently and process more data per clock cycle.
Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...
SciTE or SCIntilla based Text Editor is a cross-platform text editor written by Neil Hodgson using the Scintilla editing component. It is licensed under a minimal version of the Historical Permission Notice and Disclaimer .