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  2. Bing Maps Platform - Wikipedia

    en.wikipedia.org/wiki/Bing_Maps_Platform

    Bing Maps Platform (previously Microsoft Virtual Earth) is a geospatial mapping platform produced by Microsoft. It allows developers to create applications that layer location-relevant data on top of licensed map imagery. The imagery includes samples taken by satellite sensors, aerial cameras (including 45 degree oblique "bird's eye" aerial ...

  3. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering addresses and ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III ...

  5. The Lord of the Rings: Gollum - Wikipedia

    en.wikipedia.org/wiki/The_Lord_of_the_Rings:_Gollum

    The Lord of the Rings: Gollum is an action-adventure game developed by Daedalic Entertainment, which also published the game with Nacon.The game, set in the fictional world of Middle-earth created by J. R. R. Tolkien, takes place in between the events of The Hobbit and The Fellowship of the Ring.

  6. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary.

  7. 32-bit computing - Wikipedia

    en.wikipedia.org/wiki/32-bit_computing

    In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. [1] [2] Compared to smaller bit widths, 32-bit computers can perform large calculations more efficiently and process more data per clock cycle.

  8. Earth 2160 - Wikipedia

    en.wikipedia.org/wiki/Earth_2160

    Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...

  9. SciTE - Wikipedia

    en.wikipedia.org/wiki/SciTE

    SciTE or SCIntilla based Text Editor is a cross-platform text editor written by Neil Hodgson using the Scintilla editing component. It is licensed under a minimal version of the Historical Permission Notice and Disclaimer .