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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III ...

  3. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering addresses and ...

  4. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    Mac OS X 10.4 "Tiger" and Mac OS X 10.5 "Leopard" had only a 32-bit kernel, but they can run 64-bit user-mode code on 64-bit processors. Mac OS X 10.6 "Snow Leopard" had both 32- and 64-bit kernels, and, on most Macs, used the 32-bit kernel even on 64-bit processors. This allowed those Macs to support 64-bit processes while still supporting 32 ...

  5. The Lord of the Rings: Gollum - Wikipedia

    en.wikipedia.org/wiki/The_Lord_of_the_Rings:_Gollum

    The Lord of the Rings: Gollum is an action-adventure game developed by Daedalic Entertainment, which also published the game with Nacon.The game, set in the fictional world of Middle-earth created by J. R. R. Tolkien, takes place in between the events of The Hobbit and The Fellowship of the Ring.

  6. Earth 2160 - Wikipedia

    en.wikipedia.org/wiki/Earth_2160

    Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...

  7. Microsoft Macro Assembler - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Macro_Assembler

    Microsoft Macro Assembler. The Microsoft Macro Assembler ( MASM) is an x86 assembler that uses the Intel syntax for MS-DOS and Microsoft Windows. Beginning with MASM 8.0, there are two versions of the assembler: One for 16-bit & 32-bit assembly sources, and another ( ML64) for 64-bit sources only. MASM is maintained by Microsoft, but since ...

  8. SciTE - Wikipedia

    en.wikipedia.org/wiki/SciTE

    SciTE or SCIntilla based Text Editor is a cross-platform text editor written by Neil Hodgson using the Scintilla editing component. It is licensed under a minimal version of the Historical Permission Notice and Disclaimer .

  9. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    it is a 64 bit plugin that run in both Win/Mac os. It is used for importing/creating 3d objects and for particle rendering. It is mostly used for motion design and visual effects. It can do professional work in much less time according to its simple interface and presets, that it was designed for easier workflow, user friendly and final results.