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  2. The Ancient Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Ancient_Art_of_War

    The Ancient Art of War is cited as a classic example of a video game that uses a rock-paper-scissors design with its three combat units, archer, knight, and barbarian, as a way to balance gameplay strategies. GameSpy ranked The Ancient Art of War No. 10 in its greatest PC games of the 1980s.

  3. The Operational Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Operational_Art_of_War

    The Operational Art of War (TOAW) is a series of computer wargames noted for their scope, detail, and flexibility in recreating, at an operational level, the major land battles of the 20th century. A Norm Koger design, TalonSoft published the first of the series in 1998. Matrix Games bought the rights to the franchise and re-released the game ...

  4. The Operational Art of War Vol. 1: 1939–1955 - Wikipedia

    en.wikipedia.org/wiki/The_Operational_Art_of_War...

    The Operational Art of War was critically acclaimed, and was named the best computer wargame of 1998 by publications such as Computer Gaming World, PC Gamer US and Computer Games Strategy Plus. It spawned the Operational Art of War series, beginning with the sequel The Operational Art of War II: Modern Battles 1956–2000 (1999).

  5. Cossacks: European Wars - Wikipedia

    en.wikipedia.org/wiki/Cossacks:_European_Wars

    The Art of War, released on 1 April 2002, is the first standalone expansion pack. Like the original Cossacks , the game is set in the 17th and 18th centuries, and 8000 units can be controlled. Cossacks: The Art of War adds 5 new campaigns, 2 new nations (namely Denmark and Bavaria ), a map editor, and 16 times larger maps with new terrains.

  6. List of Vietnam War games - Wikipedia

    en.wikipedia.org/wiki/List_of_Vietnam_War_games

    The Operational Art of War Vol 1: 1939-1955 - Elite★Edition (2000) (Compilation of 1st full TOAW game & expansion) The Operational Art of War Vol 1: 1939-1955 - Wargame of the Year Edition (2000) Similar to Elite★Edition (2000) but with added scenarios) Norm Koger's The Operational Art of War III (2006) (First series title to be released by ...

  7. Empire II: The Art of War - Wikipedia

    en.wikipedia.org/wiki/Empire_II:_The_Art_of_War

    Gameplay. Empire II: The Art of War is built around a customizable game and ruleset editor, allowing single battle scenarios to be created and played in eras from the Neolithic to the Space Age. [1] [2] It comes with a number of preset scenarios, including the Battle of Arbela (331 BC), the Battle of Lepanto (1571), the Battle of Blenheim (1704 ...

  8. The Operational Art of War II: Modern Battles 1956–2000

    en.wikipedia.org/wiki/The_Operational_Art_of_War...

    Computer Gaming World also nominated The Operational Art of War Volume II as 1999's "Wargame of the Year", a prize ultimately given to Sid Meier's Antietam! The editors noted it as a step down from the first game. CNET Gamecenter nominated Modern Battles for its "Best Turn-Based Strategy Game" award, which went to Sid Meier's Alpha Centauri.

  9. The Ancient Art of War in the Skies - Wikipedia

    en.wikipedia.org/wiki/The_Ancient_Art_of_War_in...

    Release. 1992: MS-DOS. 1993: Amiga, ST. Genre (s) Combat flight simulator. Mode (s) Single-player. The Ancient Art of War in the Skies is a video game developed by Evryware in 1992 for MS-DOS as a sequel to The Ancient Art of War and The Ancient Art of War at Sea. In 1993 conversions were published for Amiga and Atari ST .