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The term "SideWinder" describes many types of Microsoft's PC game controllers including joysticks, gamepadsand steering wheels. Several types of joysticks were made, including the Force Feedback 2, the 3D Pro, and the regular SideWinder joystick.
The Steam Controller is a discontinued game controller developed by Valve for use with personal computers running Steam on Windows, macOS, Linux, smartphones or SteamOS. The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls so that they can be played through the controller. It was released in ...
DualShock. The DualShock (originally Dual Shock, trademarked as DUALSHOCK or DUAL SHOCK, with the PlayStation 5 version as DualSense) is a line of gamepads developed by Sony Interactive Entertainment for the PlayStation family of video game consoles. It is named for vibration-feedback and analog controls. [1]
The Xbox Wireless Controller is the primary game controller for the Xbox One and Xbox Series X/S home video game consoles, also the official controller for use in Windows -based PCs, and compatible with other operating systems such as macOS, Linux, iOS, and Android. The controller maintains the overall layout found in the Xbox 360 controller, but with various tweaks to its design, such as a ...
The Xbox 360 controller is the primary game controller for Microsoft 's Xbox 360 home video game console that was introduced at E3 2005. [3] The Xbox 360 controller comes in both wired and wireless versions. [4] The Xbox controller is not compatible with the Xbox 360. The wired and wireless versions are also compatible with Microsoft PC operating systems, such as Windows XP, Windows Vista ...
The X52 was one of Saitek's flagship products and features both a joystick and a throttle. The distinguishing feature of the X52 is the large backlit blue (or green, on an X52 Pro) LCD display on the throttle, which displays the mode it is configured, the name of the button being depressed and a chronograph function. [2]
Joysticks are often used to control video games, and usually have push-buttons whose state can be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature ...
Generally they have been made to circumvent the lack of joystick support in some computer games, e.g. the Belkin Nostromo SpeedPad n52. There are several programs that emulate keyboard and mouse input with a gamepad such as the free and open-source cross-platform software antimicro, [1] [2] Enjoy2, [3] or proprietary commercial solutions such ...