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  2. Common Intermediate Language - Wikipedia

    en.wikipedia.org/wiki/Common_Intermediate_Language

    Common Intermediate Language ( CIL ), formerly called Microsoft Intermediate Language ( MSIL) or Intermediate Language ( IL ), [ 1] is the intermediate language binary instruction set defined within the Common Language Infrastructure (CLI) specification. [ 2] CIL instructions are executed by a CIL-compatible runtime environment such as the ...

  3. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Base instruction. 0xFE 0x04. clt. Push 1 (of type int32) if value1 l ower than value2, else push 0. Base instruction. 0xFE 0x05. clt.un. Push 1 (of type int32) if value1 l ower than value2, un signed or un ordered, else push 0. Base instruction.

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# ( / ˌsiː ˈʃɑːrp / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, [16] : 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16] : 22 object-oriented ( class -based), and component-oriented programming disciplines.

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  6. Uniform Resource Identifier - Wikipedia

    en.wikipedia.org/wiki/Uniform_Resource_Identifier

    Uniform Resource Identifier. A Uniform Resource Identifier ( URI ), formerly Universal Resource Identifier, is a unique sequence of characters that identifies an abstract or physical resource, [1] such as resources on a webpage, mail address, phone number, [2] books, real-world objects such as people and places, concepts. [3]

  7. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  8. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    Literal (computer programming) In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for ...

  9. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in , where is a string literal with value. Methods such as escape sequences can be used to avoid the problem of delimiter ...