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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  3. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# ( / ˌsiː ˈʃɑːrp / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, [16] : 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16] : 22 object-oriented ( class -based), and component-oriented programming disciplines.

  4. Common Intermediate Language - Wikipedia

    en.wikipedia.org/wiki/Common_Intermediate_Language

    Common Intermediate Language ( CIL ), formerly called Microsoft Intermediate Language ( MSIL) or Intermediate Language ( IL ), [ 1] is the intermediate language binary instruction set defined within the Common Language Infrastructure (CLI) specification. [ 2] CIL instructions are executed by a CIL-compatible runtime environment such as the ...

  5. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    Literal (computer programming) In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for ...

  6. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Base instruction. 0xFE 0x04. clt. Push 1 (of type int32) if value1 l ower than value2, else push 0. Base instruction. 0xFE 0x05. clt.un. Push 1 (of type int32) if value1 l ower than value2, un signed or un ordered, else push 0. Base instruction.

  7. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  8. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    The format string syntax and semantics is the same for all of the functions in the printf-like family. Mismatch between the format specifiers and count and type of values can cause a crash or vulnerability. The printf format string is complementary to the scanf format string, which provides formatted input (lexing a.k.a. parsing). Both format ...

  9. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    The std::string class is frequently used in the same way a string literal would be used in other languages, and is often preferred to C-style strings for its greater flexibility and safety. But it comes with a performance penalty for string literals, as std::string usually allocates memory dynamically, and must copy the C-style string literal ...