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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Linux, Windows (all major versions), macOS, NaCl, WinRT, Windows Phone 8, iOS and Android: Torchlight, Kenshi: MIT: 3D rendering engine used by several games OHRRPGCE: FreeBASIC: HamsterSpeak Yes 2D Windows, macOS, Linux, Android: GPL-2.0-or-later: Role-playing game creation system; use of scripting is optional ONScripter: NScripter: NScripter ...

  4. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  5. Rufus (software) - Wikipedia

    en.wikipedia.org/wiki/Rufus_(software)

    Rufus was originally designed [4] as a modern open source replacement for the HP USB Disk Storage Format Tool for Windows, [5] which was primarily used to create DOS bootable USB flash drives. The first official release of Rufus, version 1.0.3 (earlier versions were internal/alpha only [6] ), was released on December 04, 2011, with originally ...

  6. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as ...

  7. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    License. GPL-2.0-only. Website. www .pj64-emu .com. Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components. Project64 can play Nintendo 64 games on ...

  8. Windows 8.1 - Wikipedia

    en.wikipedia.org/wiki/Windows_8.1

    Windows 8.1 is a release of the Windows NT operating system developed by Microsoft. It was released to manufacturing on August 27, 2013, and broadly released for retail sale on October 17, 2013, about a year after the retail release of its predecessor, and succeeded by Windows 10 on July 29, 2015. Windows 8.1 was made available for download via ...

  9. Commodore 64 - Wikipedia

    en.wikipedia.org/wiki/Commodore_64

    Amiga. The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas ). [4] It has been listed in the Guinness World Records as the highest-selling single computer model of all time, [5] with independent ...

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