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  2. Systems modeling - Wikipedia

    en.wikipedia.org/wiki/Systems_modeling

    In business and IT development the term "systems modeling" has multiple meanings. It can relate to: the use of model to conceptualize and construct systems. the interdisciplinary study of the use of these models. the systems modeling, analysis, and design efforts. the systems modeling and simulation, such as system dynamics.

  3. List of SysML tools - Wikipedia

    en.wikipedia.org/wiki/List_of_SysML_tools

    Cameo Systems Modeler 3DS Catia, No Magic Windows, Linux, macOS Commercial Java Capella: Thales Group & Eclipse Foundation community Windows, Linux, macOS 2015-04-06 [3] 2020-11-17 (v5.0) [4] Yes EPL: Java [5] ConceptDraw PRO: CS Odessa Windows, macOS 1993 2017-11-07 (v11) [6] No Commercial Un­known Enterprise Architect: Sparx Systems

  4. High Level Architecture - Wikipedia

    en.wikipedia.org/wiki/High_Level_Architecture

    High Level Architecture. The High Level Architecture ( HLA) is a standard for distributed simulation, used when building a simulation for a larger purpose by combining (federating) several simulations. [ 1] The standard was developed in the 1990s under the leadership of the US Department of Defense [ 2] and was later transitioned to become an ...

  5. Systems architecture - Wikipedia

    en.wikipedia.org/wiki/Systems_architecture

    A system architecture primarily concentrates on the internal interfaces among the system's components or subsystems, and on the interface (s) between the system and its external environment, especially the user. (In the specific case of computer systems, this latter, special, interface is known as the computer human interface, AKA human ...

  6. Hatley–Pirbhai modeling - Wikipedia

    en.wikipedia.org/wiki/Hatley–Pirbhai_modeling

    A sample system context diagram using Hatley–Pirbhai modeling. Hatley–Pirbhai modeling is a system modeling technique based on the input–process–output model (IPO model), which extends the IPO model by adding user interface processing and maintenance and self-testing processing.

  7. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    The object-modeling technique ( OMT) is an object modeling approach for software modeling and designing. It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the system.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  9. V-model - Wikipedia

    en.wikipedia.org/wiki/V-Model

    Software development. The V-model is a graphical representation of a systems development lifecycle. It is used to produce rigorous development lifecycle models and project management models. The V-model falls into three broad categories, the German V-Modell, a general testing model, and the US government standard. [ 2]