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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab. Symbolab is an answer engine [ 1] that provides step-by-step solutions to mathematical problems in a range of subjects. [ 2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero ...

  3. Euler method - Wikipedia

    en.wikipedia.org/wiki/Euler_method

    It is the most basic explicit method for numerical integration of ordinary differential equations and is the simplest Runge–Kutta method. The Euler method is named after Leonhard Euler, who first proposed it in his book Institutionum calculi integralis (published 1768–1770). [ 1]

  4. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Four principles. How to Solve It suggests the following steps when solving a mathematical problem : First, you have to understand the problem. [ 2] After understanding, make a plan. [ 3] Carry out the plan. [ 4]

  5. Runge–Kutta methods - Wikipedia

    en.wikipedia.org/wiki/Runge–Kutta_methods

    t. e. In numerical analysis, the Runge–Kutta methods ( English: / ˈrʊŋəˈkʊtɑː / ⓘ RUUNG-ə-KUUT-tah[ 1]) are a family of implicit and explicit iterative methods, which include the Euler method, used in temporal discretization for the approximate solutions of simultaneous nonlinear equations. [ 2]

  6. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    Simplex algorithm. In mathematical optimization, Dantzig 's simplex algorithm (or simplex method) is a popular algorithm for linear programming. [ 1] The name of the algorithm is derived from the concept of a simplex and was suggested by T. S. Motzkin. [ 2] Simplices are not actually used in the method, but one interpretation of it is that it ...

  7. Pythagorean theorem - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_theorem

    In mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite the right angle) is equal to the sum of the areas of the squares on the other two sides.

  8. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    Iterative method. In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the i -th approximation (called an "iterate") is derived from the previous ones. A specific implementation with termination ...

  9. Gauss–Seidel method - Wikipedia

    en.wikipedia.org/wiki/Gauss–Seidel_method

    Gauss–Seidel method. In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl Friedrich Gauss and Philipp Ludwig von Seidel.

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