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A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Archimedes uses no trigonometry in this computation and the difficulty in applying the method lies in obtaining good approximations for the square roots that are involved. Trigonometry, in the form of a table of chord lengths in a circle, was probably used by Claudius Ptolemy of Alexandria to obtain the value of π given in the Almagest (circa ...
So the estimated square root of 15 is 3.875. The actual square root of 15 is 3.872983... One thing to note is that, no matter what the original guess was, the estimated answer will always be larger than the actual answer due to the inequality of arithmetic and geometric means. Thus, one should try rounding the estimated answer down.
An illustration of Newton's method. In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued ...
Rounding to a specified multiple. The most common type of rounding is to round to an integer; or, more generally, to an integer multiple of some increment – such as rounding to whole tenths of seconds, hundredths of a dollar, to whole multiples of 1/2 or 1/8 inch, to whole dozens or thousands, etc.
Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [ 1] For example, 4 and −4 are square roots of 16 ...
Liu Hui's method of calculating the area of a circle. Liu Hui's π algorithm was invented by Liu Hui (fl. 3rd century), a mathematician of the state of Cao Wei.Before his time, the ratio of the circumference of a circle to its diameter was often taken experimentally as three in China, while Zhang Heng (78–139) rendered it as 3.1724 (from the proportion of the celestial circle to the diameter ...
Digit-by-digit algorithm. The traditional pen-and-paper algorithm for computing the square root is based on working from higher digit places to lower, and as each new digit pick the largest that will still yield a square . If stopping after the one's place, the result computed will be the integer square root.