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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    Pi Hex was a project to compute three specific binary digits of π using a distributed network of several hundred computers. In 2000, after two years, the project finished computing the five trillionth (5*10 12), the forty trillionth, and the quadrillionth (10 15) bits. All three of them turned out to be 0.

  4. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    In other words, the square of a number is the square of its difference from 100 added to the product of one hundred and the difference of one hundred and the product of two and the difference of one hundred and the number. For example, to square 93: 100(100 − 2(7)) + 7 2 = 100 × 86 + 49 = 8,600 + 49 = 8,649

  5. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    Rounding to a specified multiple. The most common type of rounding is to round to an integer; or, more generally, to an integer multiple of some increment – such as rounding to whole tenths of seconds, hundredths of a dollar, to whole multiples of 1/2 or 1/8 inch, to whole dozens or thousands, etc.

  6. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    t. e. The number π ( / paɪ /; spelled out as " pi ") is a mathematical constant that is the ratio of a circle 's circumference to its diameter, approximately equal to 3.14159. The number π appears in many formulae across mathematics and physics.

  7. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued ...

  8. Liu Hui's π algorithm - Wikipedia

    en.wikipedia.org/wiki/Liu_Hui's_π_algorithm

    The area within a circle is equal to the radius multiplied by half the circumference, or A = r x C /2 = r x r x π.. Liu Hui argued: "Multiply one side of a hexagon by the radius (of its circumcircle), then multiply this by three, to yield the area of a dodecagon; if we cut a hexagon into a dodecagon, multiply its side by its radius, then again multiply by six, we get the area of a 24-gon; the ...

  9. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [ 1] For example, 4 and −4 are square roots of 16 ...